Re: Ultimate-MOD
I have seen several battles where Guns have scored a dozen hits over several turns and taken not a single component out. Just one hit by a DUC and one or more components go. Possibly cripling the opponent. And if the DUC ship wins, all the partial damaged components are healed. Sure the six-Gun armed vessel could have max range and outdistance the DUC ship. But good luck taking out anything on that ship in 30 turns.
Of course I am talking about very early ships (the ones most likely to use Guns in a primary role) without shields. Soon conventional weapons outstrip their usefulness.
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I apologize. I'm ... sorry. I'm sorry we had to defend ourselves
against an unwarranted attack. I'm sorry that your crew was stupid
enough to fire on a station full of a quarter of a million civilians,
including your own people. And I'm sorry that I waited as long as I
did before I blew them straight to hell. ... As with everything else,
it's the thought that counts. -- Captain John Sheridan, Babylon 5
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