Re: Casting \"greyed\" out spells
Hey nice post Cainehill, if straying a little OT ;-)
I too would prefer to see interface and strategy issues fixed rather than have more units/spells/sites/items added. I agree with you that the combat scripting is one of the big ones, but as others have said, how to avoid making it too complicated?
The licensing idea is interesting too, but would a studio with enough resource and talent to do it justice be the kind of place interested in that kind of deal? IMLE the bigger they are, the more they tend to want to own the IP outright.
CC
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