Lemmy said:
I didn't have it initially either, but I saw a level 0 tech requirement in the Adamant mod, and the game seems to allow it...
That is only because it is easier to fiddle with the tech level reqs if the tech area info is left in there. Adamant is a beta, afterall.

A req of 0 is not a req at all.
SuicideJunkie said:
I don't think you want to mess with mixing the descriptions and the underlying abilities. It will just confuse people.
One OR the other. Maybe let the user choose which, but definitely not both at the same time.
No more so than looking at the data files would.