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Old June 24th, 2005, 01:04 AM
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Default Re: Any chance to get firing shown \"slower\"?

Quote:
Rampager83 said:
Like everyone else, I am THIRILLED to have WinSPMBT! It is a great achievement. Still, I have had a few issues and would like to provide them since BETA never gets everything, especially when you have so many configurations.

Here is the hardware set-up (home built):

CPU: P4 3.0Ghz HT
Mobo: INTEL 865GBF mobo
RAM: 1GB PC3200 Dual Channel
Video: PNY FX 5700 ULTRA 128MB, DirectX 9.0c
Sound: Creative SB LIVE! 5.1
HDD: 1 x 200GB SATA
1 x 120GB SATA
1 x 20GB ATA
OPTICAL 1 x Samsung 52x CD-RW
1 x Pioneer A06 DVD-RW
MISC: Pinnacle AV/DV PCI Card
PCI USB 2.0 Card



I also have frustrations with the slowness of fires. Resolution in SPMBT was MUCH faster. I have had single-attack (1 shooter to 1 target w/ all available weapons) take 15-25 SECONDS to resolve. In a big battle, that is tedious.

Also, artillery fire, while OK in it's effects, seems to generate weird, crackling sounds, especially MLRS. This does NOT seem to be an imitation of the "popcorn effect" of a real MLRS strike, but it seems like the system is trying to compress a LOT of individual sounds into a VERY short period of time. Also, in SPMBT, if you had a cluster/sub-munition weapon strike a lot of targets, you only got a couple of "ker-brower-er-er" sounds regardless of how many units were hit. NOW, it seems like it has to cycle sounds for each weapon hitting each target.

SMOKE: Very frustrating. It goes by so fast that you wonder what just happened as the screen dances all over the flipping field. Can we slow this down a little without impacting other fires?

TEXT: Can you turn off the new, added text at the bottom that comes up telling you what weapon hit was armor at what angle, etc.? Maybe a VERBOSE and NON-VERBOSE setting? Or, speed it up a little?

SCREEN ISSUE: I know I'm just a klutz, but moving the EXIT button on the BATTLE GENERATION screens away from the bottom & dead center would be nice, and maybe putting the DONE button in that place? Small issue.

That's it. The fire resolution and arty sound and speed issues are all I've encountered (but, unlike others, I was unable to play hookey any this week <grin>).

Check Six, and THANKS AGAIN!!!

Buddy
Buddy

Have you set the game message delay to nil in the preferences screen?.

Are you playing with fast ary on or off?.

Cheers
Andy
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