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Old June 24th, 2005, 08:17 PM
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Default Re: OT: Master of Orion 3 is now working.

Quote:
Xrati said:
A couple of us all downloaded the "2nd" Patch which I can only assume your talking about. I'm unaware of any follow up patches. It fixes some of the more irritating problems but not all. All I know is that when you get big enough to need the computer to run some of your planets, don't be surprised by what your planets are building!!! We came up with a new name in MOO3 for AI (Asinine Intelligence).
Huh? There was actually three patches for MOO3... a data patch, a 1.2 patch, and a 1.2.5 patch. The last is what everyone uses, and you are correct - like the previous patches it fixed some of the problems but not all. Those unresolved problems have now been fixed, however and not by any follow-up patches... if you read the first post at the top of the thread you'll realise that the game is now being patched by the fans, and most of the bugs have been fixed in this way.

I will say one thing about your comments about the AI... if you were trying to play it the same way as you play SEIV your going to run into trouble... MOO3 is not a micromanagement game, it's macromanagement. You generally shouldn't have to run your planets yourself... you use the dev plans to set up guidelines for how the AI is to develop your planets. If you don't use your dev plans, then you should expect to be suprised by what the AI is building, because you haven't told him anything different.

As has been said on the MOO3 boards : "Its not about controlling all your planets. Its about controlling the algorithm by which the AI chooses what it will build on your planets....."

See the Strategy forum on the Atari MOO3 forums here for more info on how to really play MOO3, (since it requires a dramatically different style than your average 4x game), and especially the "Development Plan Guide" thread you'll find there.

Colt
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