Here are my 2 cents then:
Create a character:
This could work pretty much similarly to Dom as there would be a sum of points to locate upon stats, magic types/power and faith (defines how much your god loves you and enables holy spells). That starting sum would be defined by the race you choose (human = cheap, draconian = expensive). The way you distribute stats, spells and dominion points, you'd automatically get a character class definition.
E.g You put all points on Strength and Dominion = Paladin.
E.g2: You put all points on magic types and Intelligence = Mage, Sorceror or Wizard.
There would also be some Perks/Traits to choose from, which show the same way as heroic abilities:
- Quickness (1,5 x speed)
- Iron Hand (Melee skill doubled)
- Lucky (Always lucky)
The last thing is to choose your favourite god
E.g: Caelum = pray for chillness and flight, while Jotunheim = kill for extra exp points and extra strenght.
Just name your character and to dungeon we shall enter!
The other way to create a new character is by generating it.