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Old June 26th, 2005, 06:22 AM

SvenKessen SvenKessen is offline
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Default Re: lag in detonations and destroyed vehicles


Same here, tank hit - 21..22.. - resulting animation/sound.
Tried to tweak everything I could, so the game was superfast, but the delay stayed the same. Also independent of FullScreen/Window, with or without sound, DirectX/GDI, resolution, animation detail, message delay etc. Just seems as if the game would take a break while calculating hit results, maybe with an abacus :-)
Magically, I have it on both my Desktop as my laptop.

Is it safe to say that it's XP related? :-)

ps. also tried the Compatibility Mode, but no success.
pps. It's still faster than this forum is right now for me ;-)
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