Quote:
kevin said:
Also there is no way to simulate jumping on an AFV, forcing open the hatch and dropping a grenade.
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Isnt that what the "assault move" is all about? Trained troops in the game automatically charges the tank when its close enough, using frags, satchels, molotovs and everything else at their disposal. Its usually quite efficent.
Lower morale troops howeve get scared of the oncoming tank and sometimes just breaks of their attakcs and flee from it. I first noticed this behaviour now when WinSPMBT was released.
This fleeing behaviour is quite annoying in a scenario I am building with some EOD that are supposed to destroy an enemy ammo dump. When orderd to blow it up, they all of a sudden they get all routed and dont want to be a part of the mission any more.