Quote:
Pergite said:
This fleeing behaviour is quite annoying in a scenario I am building with some EOD that are supposed to destroy an enemy ammo dump. When orderd to blow it up, they all of a sudden they get all routed and dont want to be a part of the mission any more.
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Hehe, what do you expect? To have them stand 50 meters from a blowing ammodump? Exploding ammo dumps can do a lot of damage to units in adjacent hexes. It would make sense for troops to get out of the way.
If you want to blow it up, stay at 2 or 3 hexes distance and fire away. It won't take long.
Narwan