Re: The Dominions 3: \"Wishlist\"
My three suggestions have to do with gameplay and micromanagement.
The first is the addition of a "skirmishing" command for Cavalry to make it more fun and useful in battle.
The second is a series of micromanagement helpers:
1) Allow us to sort our provinces by any measure on the Empire Overview screen.
2) Have a little icon on the map which shows up when a given province is currently in the process of constructing units (so I know I don't have to go back there and tell it what to do).
3) One of my hotkeys should bring up the spaces with Fortresses in them because that's where I do most of my work. Realistically, sorting my spaces by Resources would probably solve this one.
4) Give me a message when my mercenaries' contracts are about to come up so I remember to rebid.
5) When I'm in a hotkey screen, leave the hotkeys still active so I can switch around quickly and easily.
These little changes will help the micromanagement a lot.
My third suggestion is to have little vignettes, a la SMAC, which trigger when you do things. You don't have to have an overall plot, but if the vignettes would vary by Empire (or even have 4 or so sets, 1 Good, 2 Regular, and 1 Evil), that'd be really sweet. Also, the ending screen is tremendously lame. Gimme SOMETHING to celebrate my success.
To be honest, these really aren't all for Dominions III; the sorting mechanism could come out in a patch.
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