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Old September 3rd, 2001, 05:52 AM
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Default FTL propulsion in progress

Not a mod, but a map, compatible with all mods.

It works like this:
Ships at the perimeter of a system are far enough from gravity wells to enter hyperspace.
One MP to "warp" into or out of hyperspace.
Once in hyperspace, 1MP moves you 1 square on the galaxy map. This is aproximately 100 times the speed of light using one movement point.
Hyperspace systems have a Random movement ability of 20 Lightyears per month, so beware; slow ships can easily be lost.

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As a note, I've finished:
16/16 hyperspace systems
104/208 hyperspace intraconnections.
0/1320 hyper-to-normalspace interconnections(24 per system * 55 systems)

As such, I estimate that I am 8% done.

I expect this to take a total of 12 hours, at 30 seconds per warppoint.

May I have a show of hands for who would use this map? I need all the encouragement I can get, because creating warppoints with the map editor is dreadfully boring and the FPS games are calling .

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The latest info on Pirates & Nomads (forum thread).
-<Download V2.3b>- (Fixed rare RCE from AI; just extract to your SE4 folder)
-<P&N V2 AI patch>- (V2 only, for the AIs included in ZIPs from v2.0 to v2.3, prevents rare RCEs)
-<Download P&N Classic>- (The final release of P&N v1.x, just extract to your SE4 folder)
-<Download compatible EMPs for P&N v1.2 through v1.7>-
-<Download SJs latest AI Patcher>-
Visit My Homepage

Other Links:
-<Play By Web>-
-<Schlock Mercenary>- (great space-based webcartoon) -<First Strip>-
-<8-bit Theater>- (fun comic with the pixellated FF1 characters)

<SE4Code>
MpN R*-A RM(L) RP+ TCP- Fq++ FR!++ P? A+/- Sf+ Nd- L $ M++++ Pw!+
</SE4Code>
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