Quote:
Stirling said:
Here is another 30x70 example with a whole objectives group outside of the map. I've only been able to reproduce this with assault games.
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I'll have a look into this one.
For now, for those battles that allow you to view the map as player 1 you can use the respin objectives button, or the manual objective pacement features to fix these (I think that applies an a campaign game as well)
Andy