Hello Don!
Don't take these 'mad doctor's upgrades' ramblings of mine too seriously, I know the result wouldn't be worth the workload.
I didn't know though that arty showing up in smoke puffs had all this factored in though. Now I think about it, probably at such distances the smoke alone wouldn't be visible except for a 'Almighty Eye' player. but HOW exactly are other factors built in? Weapon size, warhead size, unit size, ROF ???
You don't have to answer, I was just curious
What I meant mostly was that having
units related to these functions could add something to the gameplay. Like, if you lose your precious counterbattery radar or flash detector, you will have to search for the enemy support the old way... I guess that not many battalion commanders get their own counterbattery radars, so that could very well stay offmap and virtual.
Regards,
Plasma