Thread: Help - Newbie
View Single Post
  #2  
Old July 10th, 2005, 08:09 PM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Help - Newbie

Quote:
Goblin said:
I have a couple of questions to ask of the Wise Old Players of DomII, (I have looked around for answers – apologies if I missed it else ware):

1. Drain/Magic in Pretender set up: From what I have read this only affects the number of research points generated by each leader in a province. Are there any other effects (such as casting cost changes, likely hood or events happening or an effect on Blood Hunts)?

2. Rainbow Mage’s Vs Super Combatants: One of the things that has impressed me about the game is that even very powerful creators are vulnerable in combat – so why take a SC when a RM will help develop a high gem income from early on?

3. Ermor (Ashen Empire) is gross – correct me if I am wrong but I played a bit of a game using a RM and I see no stoping Ermor after about turn 20. The spread of there domain effectively creates an offensive version of scorched earth. Once they wipe out the population in a province it is of little use to anyone but them – what stops them?

Thank you all in advance for any advice on the above.

Regards,
Goblin.
1. The other effect is extra fatigue for mages casing in a drain provinces.

2.There is no reason you cannot have both, to a degree. A common SC has 2-5 paths, so they can to a degree fill both roles. And ones that have only 1 path are mostly used for quick early expanding, which means you can buy more mages, which usually means more potential randoms.

3. Priests and supply items, or SCs equipped to deal with undead.
Reply With Quote