Quote:
Colonel said:
SJ, have most of the major mods, granted I need to update most of them due to new versions made in my absencse but even with mods I still end up chooseing one specific type of weapons never needed any other, nothing forces me to choose weaker or other weapons. I simply want something that forces you to have fleets each with different weapons to battle differnt enemies.
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Well, its not so much for fighting different empires...
But in CBmod, a mixed fleet does far better in combat than a monolithic one against most/all enemies.
Any one race might be particularily vulnerable to a type of weapon due to their research path or culture, but you still need to mix in other weapons in order to maximize your effectiveness.