Quote:
JaM said:
Backis:
1.I was not talking about reality,My priority is make OOB as much accurate as it gets. In SP game rear hit often immobilize target.(side hits too, but not as often,side hits make more kills than rear hits).Merkavas in game if hit in rear are immobilized, and this is not real.
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Fair enough...
But to reach reasonable consensus on what is accurate representaion in the game, we must reach reasonable consensus on what interpretation of reality thats supposed to be represented in the first place, no?
I'd say that a vast majority of "real" MK's are track related rather than engine related, I'd hold the designs difference due to front or rear mounted engines as pretty much irrelevant to in-game handling of mobility damage.
I'd play around with the games handling of the survivability trait instead.
Oh, the Merkava entered service in 1979, the M1 Abrams in 1980, calling the Abrams "inferior by age" is bit off... Eventhough the IV is mightily improved it shares layout with earlier marks and isn't "magically" better. Armour mass is increased, but it still need to be more distributed due to the percieved need to have better allround protection.