Thread
:
Forcing hit rates
View Single Post
#
2
July 21st, 2005, 11:08 AM
douglas
Major
Join Date: Apr 2004
Location: Atlanta, Georgia
Posts: 1,152
Thanks: 0
Thanked 0 Times in 0 Posts
Re: Forcing hit rates
Not possible. Without changing the universal range penalty to 0, the only to-hit chances that can be forced are the extremes of 1% and 99%. 100% can also be done with the Talisman ability, but that affects everything on the ship.
__________________
A- Se++ GdY $++? Fr! C Css Sf Ai--- Au M+ MpTAFd S--- SS- RRSHPA Pw+ Fq+ Nd++ Rp+ G++ Mm++ Bb++
douglas
View Public Profile
Send a private message to douglas
Find all posts by douglas