Re: Forcing hit rates
Then changing the range penalty, like douglas mentioned, is probably you best way. You can mod your weapons with any to hit modifiers you want. Like -50% for the "lance" weapons. Just remember small ships and fighters have to hit moddifiers built in, as do weapon platform and base mounts, if you are going to use them. I've never seen Battle Fleet Gothic though, and I'm not sure how much you are going to mod. Also ship and fleet experience will increase hit %, the maximums can be changed though.
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