Well, I've got some encouraging news from Malfador:
Quote:
Starfury requires DirectX 7 and SE5 requires DirectX 8. Let's hope it works!
Aaron
------------------------------------------------
Malfador Machinations
PO Box 2942
Santa Rosa, CA 95405
WEB: www.malfador.com
MAIL: info@malfador.com
On Thu Jul 21 17:53 , Edward Kolis <ekolis@cinci.rr.com> sent:
>Hi Aaron!
>Just thought I'd ask you if you still check the SE5 wishlist thread over
>at Shrapnel's forums, because it's still alive and kicking! ;-)
>Also, would you be able to say what version of DirectX SE5 will be
>using? I'm asking this because Starfury won't run for me under Wine on
>Linux, and I think it's because it uses a poorly supported old version
>of DirectX (what is it, 7? 8?). But now that DirectX 9 has been out for
>a while, there's work being done (which I hope will be finished by SE5's
>release) on incorporating DirectX 9 into Wine, which will mean that a
>lot of newer games should be able to run on Linux. So, have you upgraded
>to the newer version of DirectX, or would you rather not say at this
>time?
>Thanks!
>-Ed Kolis
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If I'm not mistaken, DX8 is already fairly well supported in Wine; the reason Starfury doesn't work must be because it uses DX7.
Oh, and it looks like I'm not the ONLY person who calls it "SE5" instead of "SEV"
