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Old July 23rd, 2005, 08:16 PM
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Ed Kolis Ed Kolis is offline
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Default Star Control Mod

Anyone interested in helping me make a Star Control mod for SE4? I've already got the vehicle sizes file made (see attachment)... I decided to put in the hulls of every race from SC2 (except Precursors and Chmmr), some generic hulls (colony ship, starbase, etc.), and an extra hull for each race as I saw fit their personality. One thing I'm worried about is the ships' speeds though - I'd intended to have each basic low-tech engine give 5 thrust points, with high-tech engines going up to 12, so a ship with a 100% "speed rating" (what I decided to call max engines divided by engines per move) could move at up to speed 5 with basic engines. A ship with the minimum 20% would move at speed 1 with basic engines and a ship with the maximum 200% would move at speed 24 with max tech engines, completely filling out the range of allowable SE4 ship speeds. Is this completely ridiculous in terms of game balance, given that each race has its own limited set of hulls and some races' hulls are just plain faster than others? (Of course the races with faster ships will tend to have something or another to balance them out...) Keep in mind that I'm pretty sure that every race at least has a ship with 60% or higher speed, so the discrepancy isn't as bad as it seems... but still, one race with ships 3 times as fast as another is something I'm not sure about...
Attached Files
File Type: txt 369128-VehicleSize.txt (67.4 KB, 126 views)
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