Thread: Archmages mod
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Old July 24th, 2005, 11:43 AM
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Default Archmages mod

Hello! This is a ridiculously simple mod which alters the magic paths of about all so-called "rainbow mages". The mages now have at least two diffrent start paths (the two Archmages have three). This should let the player give them a wider arcane spectra without sacrifing great amounts of design points. The mages stay as brittle as they were before modding.


Newest version: 1.1

- Great Seer of the Deeps is now Ethereal.
- UW Archmage costs 40 design points
- AG Archmage costs now 45 design points
- Skratti has 1 Water 1 Blood to start with
- Great Sage Astral -> Fire
- Added #clearmagic switches to prevent overlapping with other mods
Attached Files
File Type: rar 369187-archmages.rar (378 Bytes, 252 views)
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