Quote:
dita said:
Thanks for the rpley Don.
Giving the option to the player to change the "holding" of AI units would be great. Though I do fully appreciate keeping these percentages and inner workings "under your hat"
In my scenario, it was a defence, with all the V hexes controlled by the Human, thus, I assume, the AI was reacting to item 3 in your list.
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So you did not take note of the
big box in the scenario editor section of the manual with the title
PLEASE NOTE then?, in particular the sentence begining "In a delay or defence scenario.."
Cheers
Andy