quote:
Originally posted by capnq:
This seems like a good thread to ask about this:
I've been working on a mod, and trying out the ability System - Sight Obscuration. In one of my test games, I could see an AI player's ship that I didn't think I should have been able to.
The standard nebula systems have Sight Obscuration set at 3 or higher. I was in a system set at 1, and had no sensor techs at all. Does the setting have to be 2 or higher to do anything?
Level 1 has no effect in my experience. You must set it to 2 or higher... btw that ability works in the components.txt file too...

(cloaks planets also).