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Old July 24th, 2005, 10:42 PM
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Default Re: Game Crashes and flashing screens

Quote:
DzrtFox said:
<snip>it seems like it will happen at some random point during the turn but it does seem to happen always like right when a vehicle starts moving. I will try to see if I can cause the error again and I'll try to notice what is going on when it happens...

If you can cause a repeatable error with a vehicle sound I will need the vehicle, the nation, the year. Then we'll see if anyone else that has had crashes like this can duplicate it

To test this correectly you need to save before moving then save each time you move. Then, after the crash go back and move that same one again. If it crashes three times in a row you've got a repeatable.
Once you establish that you have a repeatable crash try moving something else BEFORE moving the vehicle that cause the crash then try that vehicle again then let me know if that clears the problem or it continues on.

In the DOS version a bad sound file WOULD crash the game faster than you could say *crash*. However, all the old .MEL sounds and their code have been removed and neither Andy or I have had crashes like you describe but neither of us or our playtesters had integrated sound and as I recall someone else had this and solved it by buying a sound card. I'm hoping we can solve this some other way and we seem to have traced most of this to some sytems unable to handle multiple MP3. Other people have reported that converting to WAV has solved their problem but I'd like to follow up the theory that it may be one particular sound even if it's to eliminate that as a cuplrit

Don
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