The next version of the mod will most likely be 1.9.2.4. I have started work on it with the updating of the FQM files. Here is the history for v1913. Not yet released.
Also there is a new Star Trek ship set out, the
Terran Empire. It has both stock AI and AI for use with the STM.
Quote:
Star Trek Mod v1.9.2.3
1. Changed - Moved Weapons Of Mass Destruction in the AI_Research file to avoid bottle neck
2. Changed - Added AI Tag 03 (Warp Core) to designs in AI_DesignCreation file to help AI
3. Changed - Federation Battleship now only requires 2 warp nacelles.
4. Changed - Hanger Bay I - III Tech Requirement to Adv Ship Construction (1,2,3)
5. Changed - Modified the Research file to improve resource managment for AI
6. Changed - Modified the Research file to improve AI uses of Cargo Component
7. Changed - Hanger Bay III to Tech Level Requirement to Level IV Adv Ship Construction
8. Changed - Utopia Planitia Shipyard Family Group to Ship Yard
9. Changed - Utopia Planitia Shipyard resource cost - now more cost affective to use
10. Changed - Increased Min/Org/Rad cost for Robo - Miners I - III
11. Changed - Increased Min/Org/Rad cost for Robo - Farmers I - III
12. Changed - Increased Min/Org/Rad cost for Robo - Rad Extractors I - III
13 Changed - Increased Min/Org/Rad cost for Breen Harvester I - III
14. Changed - Increased Min/Org/Rad cost for Federation Particle Fountain I - III
15. Changed - Increased Min/Org/Rad cost for Tholian Rad Extractor I - III
16. Changed - Picture Number of Damage Control I - III to 1904
17. Changed - Picture Number of Personal Shield Generator to 1920
18. Changed - Picture Number of Borg Drone Deflector to 1896
19. Changed - Varethiel Armor I - III Ability 2 from Combat Bonus to Armor
20. Changed - Balanced Emersive Armor ability for all Armor Components
21. Changed - Increased Min/Org/Rad cost of Warrior Warrior Targeting System
22. Changed - Lowered Ability 1 and 2 for all Captain Components
23. Changed - Balacned Ability 1 and 2 for all Captain Components
24. Changed - Lowered Ability 1 Combat To Hit Defense Plus for ECM I - V to (4%,6%,8%,10%,12%)
25. Changed - Lowered Ability 1 Combat To Hit Offense Plus for Combat Sensors I - V to (8%,10%,12%,14%,16%)
26. Changed - Lowered Ability Combit To Hit Offense / Defense Plus for All Sensor Array I - III components
27. Changed - Increased Standard Movement from 2 to 4 for Shuttle Impulse Engine I - IV
28. Changed - Increased Standard Movement from 2 to 4 for Shuttle Thruster
29. Changed - Increased Min/Org/Rad cost of Battlestation
30. Changed - Increased Min/Org/Rad cost of Starbase
31. Removed - Neutral_AI_Research from the Neutral AI folder - Was causing errors
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