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Ballbarian said:
While I am at it, here are some links for those interested in learning more about artificial intelligence and how far it has come (and has yet to go):
http://www.gameai.com/
One to check out closely at this site is "Cloak, Dagger, and DNA". It is a Risk like game that uses genetic algorithms. It can be downloaded from that page as well. Very cool.
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Indeed. I didn't follow the Cloak, Dagger and DNA path, but found my way to virtual evolution. Program that works as an ecosystem, where raw numbers are processed by program-entities that reproduce affected by mutations. I didn't delve too far into it, but foud a mention that when some developer (or someone using the program in his research) tried destroying all new creatures with positive mutations, they started "playing dead" and still managed to start reproducing faster. Also, while in low- or high-resource environments only one "species" prevails, in certain conditions multiple "species" specialize to use different resources.
Very cool.
