Thread: Archmages mod
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Old August 5th, 2005, 09:07 PM
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Default Re: Archmages mod

It is still only near-perfect protection fromnatural bad events for one province. If I were to take unluck, it would mean having him sit in the capital instead of sitesearching... Atlantis has less problems with it, however, as Deep Kings have such awesome randoms and Voice of Ansu (or Tiamat, the one who can locate sites of elemental power) AND Acashic Record, with access to clams if one were to use them...

It makes the Seer quite interesting choice, indeed, for Misfortune and taking few well-chosen paths. Probably FEASDDDNN for Flaming Skull, Charcoal Shield, Shield of Valor and Silver Hauberk, Vision's Foe, access to Skull Helmet and so to non-artifact +2D (Skull Staff is the other +1, of course), Moonvine Bracelet with Thistle Mace (+2N and Treelord's Staves with Kings)... I might try it, although I usually prefer luck over misfortune.
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