Re: SP-ATGM
One of the problems with SPATGMs is that they cannot be deployed in decent hull-down positions IMHO. In Combat Mission series you can do that because the terrain elevations are modelled more accurately. If they would be in hull-down position it would be very hard if not impossible to destroy them unles with other ATGMs, but they would be vulnerable from the side and rear. A size of 2 may be a good compromise.Or at least the fortified hexes would count as hull-down positions.
Another problem is related to the throw-away cheap armor. Since SPATGMs have few ammo players tend to trigger OP fire with cheap vechicles. A very usable feature would be to set the unit class on whicg the unit would open fire at what range. This kind of feature is implemented in the Campaign series games and it would be very much welcome here as well.
Artur.
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"Strategy without tactics is the slowest route to victory. Tactics without strategy is the noise before defeat.", Sun Tzu
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