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Old August 8th, 2005, 10:30 AM
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Default Re: Mine clearing not working in PBEM games:(

Quote:
Thexder said:
I've now played (or tried to play) two assault missions in WinSPMBT. During both games I've encountered problems with mineclearing.

First game was Israel vs. Egypt 1973, an assault over Suez. Well, I was able to cross the Suez but my engineers just didn't clear the mines and dragon teeth on the other side of the canal. They were all "ready" and spent like four turns next to the mines without clearing anything. We were forced to end the game as there was no reason to continue if the mines weren't being cleared.

The second battle was Finland vs. Sweden 2005. My opponent encountered the same problem and we were forced to end the game. The funny thing was that in the same battle my own engineers accidentally cleared some barbed wire. How is this possible?!

It seems that the assault games are unplayable in WinSPMBT. It's very irritating to spent maybe tens of hours in generating the map, purchasing, deploying and moving your troops just to learn that the game is unplayble. I consider this to be the biggest bug in WinSPMBT, which is, apart from this, one of the best games I've ever played. I hope it will be fixed in the upcoming patch.
Were your engineer assets unsupressed?

What experience level were they?

Those alongside the target hex - were they [/b]pointing at the target hex[/b]?.

Try the attached simple test scenario for engineer training (there is only an HQ on the OPFOR side).

1) move engineer assets towards target hexes and point them at the hex (Manual "Mines and Field Engineering", Note No. 2). press end turn a few times to see clearance in action.

2) Now, move assets so you have multiple engineers pointing at the same target hex, press end turn a few times, and see how the clearance rate increases.


Cheers
Andy
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