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BigJim said:
Heh heh if you want to watch the computer "get stuck" on low to hit numbers play the second campaigne where you have to make a river crossing and kill tons of tanks on the the other side after you have over come the "buried tanks" on the shore line and all the mines. I have played this one twice and every time I play the AI gets consistant hits and kills at anywhere from 3% to not more than 30% chance to hit. It ALWAYS gets low to hit kills on "key" equipment LOL this has been the rap of Steel Panthers since it first came out 10 years ago and not much has changed. Air Power is also poorly done "friendly fire" is the rule NOT the exception in this game (unless of course the AI is using it then it seems to behave correctly). I have had friendly aircraft divert 15 hexes to hit my own troops.
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Then you really do not have a clue how to play this game. I suspect the AI beats you a lot. It's more than obvious from the posts you've been making. I have seen this complaint before and surprise, surprise when I call in an airstike it hit's the target I aim at because I target it correctly. Use the HQ or a FO, don't bring the strike in over terrain that obscures the target on the aircrafts run in and DO NOT target the aircrafts path through smoke or through enemy AA or SAMS as that throws off the aim as well. I almost NEVER get a blue on blue targeting airstrikes and anyone who does simple isn'ts doing it correctly. As for your allegation that the AI gets higher to hit % than the human play it is, to be blunt, total crap. There it N*O*T* *H* I* N* G in the code that gives the AI ANY kind of advantage over the human player like that.
You don't like the game and it seems you've had a "problem" with SP since it was released and you don't seem to enjoy any kind of challenging scenario or campaign so I really wonder why you bother
Don