Re: SE V Video on 3dGamers
I interpreted that as a kind of simplification that has been requested by some people. Rather than have a set number of facility slots and a set number of cargo spaces, just make it one "space" value, and certain facilities would take up X spaces, and certain units would take up Y spaces, etc. But I guess we'll see.
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GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
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