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Gooseman2448 said:
I guess the fact that a PLATOON of M1A2 cannot kill a MG pit is My problem not the ability of the weapon. I'll make sure I tell my brother-in-law to leave his armor support back at the base, because it is useless to them.
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I'll tell you what. You send me your save with your platoon of M1A2's sitting next to a bunker that cannot be hit and I'll look at it
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Gooseman2448 said:
LOL... what a joke answer. You are telling me that 4 tanks 50 meter cannot kill much less hit a target??? Are you telling me all the advanced FC and RF and ACC is useless??
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As strange and this may seem to you I HAVE heard this all before in regards to bunkers and especially spiderholes (which totally mess with some peoples heads) and I have demonstrated with a save game example how to destroy these things when others said it was quite simply impossible. So dig out you save and attach it to a post and as I said, I will look at this becasue there are more than one kind of "bunker" and without seeing what you were dealing with I can only guess
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Gooseman2448 said:
I have been playing SP games and wargames for 12 years so don't tell me about what I need to do. I might as well go back to WAW, atleast the WW2 era weapons are pretty consistant. BTW, I've been through the MARINE campaign several time that was fun, glad I didn't have M1's might have been a BIg problem...
Sorry to everyone else for my return rant.
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Ah but see the problem here is WinSPMBT is NOT WAW and what works there may not work here becasue there were two entirly different groups developing both games with very different ideas on how the game should work. Send me your example of "I can't even HIT a bunker sitting next to it. " and I will look into it. Glad you liked the Marine campaign.
Don