Re: Bug Report 16082005
Well - somehow the planes had weird in and out directions (11 and 26 which are way too high!).
I tried to recreat this in the code (these variables are initialised), and cannot see how these numbers got assigned. Any time I try to fly these planes without estting the direction, they come in OK. (This may have something to do with the artillery bug for too many units - the cancel buttons were going in and trying to set air direction amongst other things), so may have been a side-effect of that one.
However - I have added safety code in the various air strike routines to check if the number is too high, and to override with a sensible default if out of range.
Andy
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