Quote:
Chapman2424 said:
Anyone experimented with a Roadside IED or remote-fired RPG-7 system - I am stumped with how to approach this project. I would like it to act similar to a mine - used in defensive perimeters - having the ability to "sense" a target approach within a hex - then initiate and attack a target (mainly vehicles). Reading thru Jane's Infantry Wpns - I have seen that the Germans have toyed with a remote fire platform of the Panzerfaust (multi-charge ATGM) - is it possible to configure a unit with 0 crew to attack ANY vehicle target when it approaches ??
Any thoughts or input would greatly be appreciated.
Thanks,
Stephen
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A unit with 0 crew is a dead unit.
The mine game piece is a genric mine - it does not care if it is a track cutter mine, s-mine, or a remote LAW type mine. It simply represents 50 metres of hex with some nasty explosive device(s) present (the exact technology is irrelevant - the result is equivalent). Mine the road hex, add more mines for increased chance of tripping one.
Cheers
Andy