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Old August 22nd, 2005, 12:28 AM

Gooseman2448 Gooseman2448 is offline
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Default Re: Accuracy values for the main guns - MBT\'s.

Don,

Thank you for taking the time to look into this. I know I came off wrong.

I have experienced the same in my time as a systems administrator.

I know it is hard to hold back when someone is telling you that what you know to be true is wrong. In the world of computers and programing many people have no clue as to what is really going on.

Quote:
However, it is almost impossible to test things like this properly in a
"test scenario" I have to build just guessing at the conditions in the actual game. I
need the save game and I need to see what you see to judge the problem. Now
that I have that I can look more closely at the issue and , in this case
what I discovered was we have already made changes that change the results
I have to go through this same procedure with my systems. I should have given more info to you, my mistake.

Hey, even I am not perfect, just right most the time, LOL. I like to say this to users (Luser, in the IT world for newbies)when they find something I didn't.

I have learned that they are not as much wrong as they are not informed enough to give the correct answers.

I am glad that I was not totally incorrect though, just not up to date.

I don't think any of us want uberweapons, just fair representation. Even in real combat in Iraq what seems like a unbeatable weapon (Galiath) can be defeated by the so called Davids. Several M1's and Bradley's have been taken out.

Even with the current debate of WP weapons and Nato weapons, it has always been my understanding that we may have had better weapons and training but, the shear mass of what was going to be comming through Germany would balance everything out. The pre attack artillary and air strikes would have been more devastating than we could ever have known. Nobody seems to put that in their senarios. I'm talking about 2 or three turns worth of raining Hell.

I myself have been working on the infantry side of things since version 1. I have worked on making infantry weapons and troops a little more unique. The old standards of ACC and HE kill just didn't seem to fit the different weapons.

I would like to understand more of how ACC, FC and RC influence a weapon.

Well, everybody keep up the good work and DON, take a breathe and think LUSER...
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