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PrinzMegaherz said:
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quantum_mechani said:
Madcastleing is pretty much standard practice late game with little else to spend gold on. But as far as building one in each province right after taking it, it slows expanding down to such a degree I would not recommend it.
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Does it really slow expansion?
Mad Castling is very strong for nations that do not use ressource heavy troops like caelum. You can make use of a cheap castle like the watch tower to fortify all provinces while your mages/pretender conquer new ones
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Yes, if you want a fort in each province right after you conquer it, it will slow you down a lot. If you are capturing on average 1 province a turn (I usually expand faster, but as a rough minimum). That means paying 300 gold a turn, even if the only other place you are spending gold is research. That is simply not sustainable the first 10 turns or so, and after that it is still a huge bite for not a lot of return until you actually get attacked.
Now, mid to late game, when your research is going fine and you don't recruit troops anyway, that is when castleing becomes a very good option to spend your gold on.