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Old August 22nd, 2005, 03:48 PM
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Im sure somone has posted ideias like mine before but here they are anyway.

My first "wish" is for an advanced ground combat mode.
i would like weapon arcs
the ability to mount components on the troops like you do on ships.
tactiacal movement and random obstacles.
an "objective building" or Facility which when captured can either end combat or must be destroyed to capture the planet. (mabye a drpoship for the attacker and a base for the defender).
This is further explained in my next wish, but i would like to see facility's

My next "wish" would be that each planet has a "area or space" probably represented by a hexgrid or something.
this would be where cargo, population and facilitys could be built/stored and could be used a template in ground combat.
this would resolve the isue of max facility on domed planets. ex you would have to create a dome for population and the facilitys could only be built adjacent to it.
cargo and population could be stored in empty spaces next to a facility or city/population center and you could create a unique planet each time you colonize. with "cities" or "domed population centers", and facilitys which take up available space represented by hexes
i think you could make a spaceyard or major facility take up more space and therefore you (depending on planet size ) could have more then one sy but the space used would cost you some cargo or facilitys in the long run.
also population would be used bya the facilitys creating a supply and demand on domed worlds.
i have lots of idieas on this but i think this covers the basic ideia.

Another "wish" is that (and i know this was posted earlyer)
we have supply routes made up or uncontrolled netural or private ships which can be attacked by enimy empires.
ithink it would be annoying if we saw them move every turn so they should just be visible if your looking for them( mabye an optin to show/ not show trade ships) and i think combat should only occur when you have a ship defending them. i also think having them war is too much trouble for coding and such so they should just go from planet to spaceport and such.

i suppourt the unlimited research idiea and any improvement there like "and or techs" and such.

and finally i would like to thank Aaron for the oporutunity to post my idiea's and personally i think you should take more time in producing this game and make it so good we wont want to modify it much anyway. (im bias because downloading mods for se5 will be a major pain at 56k) and if he dose want to get this game on the market i hope he will consider all the idies he left out when it goes gold.
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