quote:
Originally posted by Richard:
16. Added - Added a message when your counter-intelligence project successfully defeats an
attack. (This attack will cause the progress of the counter-intelligence project
to be put back.)
Again, this sounds like we could counter just one attack per CI project ? Why do we need a 500,000 CI project then ? A 5,000 point attack would reset a 450,000 points worth CI project ? Great. Also this limits the possibility to counter just up to 12 attacks, without the possibility to do just one offensive project. And what happens if one CI project reaches its upper limit, would it be put back also ? I am sorry but I do not like this intelligence engine.
And I miss a fix for the nature shrine bug.
@Beta testers: your turn...
Yours PTF, who does not like to play SEIV since 2 months now.