Re: Why don\'t radios cost anything?
OK. I can follow that. I guess my error was thinking it had to do with carrying a radio.
Let me rephrase my inquiry, and make no regards to radio or not. I am correct, aren't I, that only the x0 units can call in artillery?
So when I'm faced with a choice of buying 4 of a unit type (lets just say LAV-25s from USMC), I can buy a 4 single LAVs at say 130 points each for a total cost of 520 points -- and each can call arty. Or I can buy 2 sections of 2, for a total cost again of 520 points -- but now only 2 can call in arty. Or, I can buy a platoon for 520 points (again) but only 1 can call in arty.
I'm just curious if there is something else going on behind the scenes that balances out this seeming inequity (e.g. do platoon x0 units have higher arty skills than a single units?). Otherwise, I need to be buying single units always!
I guess maybe if I check the 2005 US OOB, where each squad has a radio, maybe they can all call in arty? I have been playing USMC 2005-2006 scenarios alot lately and I haven't noticed that but would think it would apply to them as well. Anyhow, I'll double check with a quick US Army grouping and see if the x1 and x2 squads can call arty with their radios....
Thanks again for a great game.
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