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Old September 5th, 2005, 07:30 AM
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Chazar Chazar is offline
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Default Re: storming castles

Bah, actually storming a castle is not even difficult enough - or is there anyone here who would rather opt for a prolonged siege instead of storming right away?

A prolonged siege might starve the defenders, since a castle's supply bonus is halved for each subsequent sieged turn. However, starving units will only reveive diseases in the end. A disease will kill, but it takes too much time to actually wait for a sieged castle's garrision to diminish significantly due to starving/disease. Or did I miss a mechanism by which starving will cause more damage if the starving unit is already diseased? The decreased moral due to starving is useful, but thanks to wine skins and non-eating troops, a prolonged siege against human opponents is probably always a bad idea.

Another benefit of a prolonged siege is killing by preaching, but this only applies to the last castle of an opponent...

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BTW, I think that flying units receive +1 to sieging and defending.
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