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Old September 6th, 2005, 03:30 AM
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Atrocities Atrocities is offline
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Default Re: The Star Trek Mod - 1.9.2.4 Update Released

This topic about the strength of the Monsters in STM was brought up before during other STM dicussion but never seemed to be of major interest to folks. Well its been a year now so I would like to ask how many of you feel that the monsters in STM are over powerful and unbalance the game?

Currently I am working on reducing the monsters and borg monsters over all power in an effort to balance them. They will still be strong as hell, and a real pain to kill, but they won't be overwhelming at game start and with some effort a player should be able to destroy the monsters with a good strong fleet of ships.

I had considered having additional racial traits for weaker monsters but that was rather redundent and well not something that I felt would work. So I am left with revamping the current monsters.

So any input you my want to offer will be greatly appreciated.

For the Borg, I have limited them to just three ships sizes. I have raised the research tech level cost for both the Monsters and Borg Monsters from 20,000 to 50,000.

I have reduced the weapons damage for both monsters, and have lowered the Tonnage structures on most components. I have also increased the KT size of some components and added in restriction limits for some weapons.

I feel that Monsters should play a fair and balanced part of the mod and I apologize for keeping this project on the back burner for so long.

These changes, once ready, will be part of the final and I promise you, last update for the Star Trek Mod.

So please get those bug reports, ideas, recommendations, and other in ASAP.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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