Re: Invisible Hills
Kesh, from what I have read, would I be correct in thinking you want to be able to manually set the elevation for any hex?
If so, just select a hex in the map editor, hit *(the asterisc) and type in the height you want. I've used this in the past to make some interesting detailed maps with lots of small pieces of subtle cover, rather than whacking in level 1 (height 10) hills whenever I need to block LOS.
Hope this helps.
|