View Single Post
  #9  
Old September 7th, 2005, 10:17 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,989
Thanks: 486
Thanked 1,923 Times in 1,251 Posts
Mobhack is on a distinguished road
Default Re: Indirect fire accuracy question

Quote:
PlasmaKrab said:
Andy,

First, thanks for the explanation!

Then, things being so, how do you represent smart artillery rounds?

Would offmap arty units accept missile weapons, the rounds being then treated as TA missiles? Would the fire mission call process allow for this?
What about the STRIX mortar rounds f.e.? In the game OOBs it is dealt with as a high-acc gun weapon with AP ammo. Does it indicate that this method has some points for itself, or is it only useful for direct fire?
There are no guided off map missile rounds, no COPPERHEAD etc.

Yhere is no way to do third-party designated guidance (like lasing for a Hellfire fired from behind a ridge), and no way in the game code base to do this whatsoever. It would need a complete new game engine to do this.


Cheers
Andy
Reply With Quote