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Old September 9th, 2005, 12:41 AM
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Default Re: Which Shipsets Should Be Convereted to 3D?

Not really. The more polygons the more the CPU and Video card have to work. You need a lot of memory to run games that are high in polygon counts. In fact most 3d games don't have rounded edges for ships and surfaces because of the enormous load they put on CPU's and video cards.
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