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Old September 9th, 2005, 09:59 AM
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DRG DRG is offline
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Default Re: Stone-throwing Mobs/Crowds etc

The weapon itself " Thrown stones " has no HE kill. It has no value for any of the typical weapon slots. All it has is a range of one. By that standard it should not be causing any casualties at all

"armed mobs" of stone throwers should never have been put in the OOB's in the first place. This type of thing is not what the game was designed for but people have an infinite capacity for " creativity" even if it's misplaced. Stone throwing mobs was one of those little things that some OOB designers added to the game that really doesn't thrill me at all but by the time I found out about it the "damage" was done.

WHY they are causing casualties at all is a mystery that I *may* look into when all the other mysteries that are more important to the game have been solved. NO weapon should have zero's for all it's prime information and what I suspect is the problem is there are minimums for some of these values hard coded and that is why something that should have no effect is creating casualties and changing a hard coded value like that could potentially screw up lot's of other things. I noted there were 2 4 and 6 man "stone throwers" try only having a few of the two man ones and reduce the ROF in the editor under the "Fire control" section to 1 and see if that helps

Don
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