Quote:
Listy said:
I'm trying to create some LBM's. I know that they're not allowed to be colour ones, however, when I loaded it all up, MOBhack just showed a huge white square. This square covered most of the MOBhack window. what did I do wrong?
Edit: I had a play, now It's all pixelated, like interfearnce on a TV.
I'm using Jasc Paint Shop Pro 8.
Thanks.
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IF you want to use colour pics that fine but the palette is simply NOT capable of consistantly ( that word is important ) producing satisfactory images. Most of the colour ones you do see were the result of trial and error with a number of photos to get one that the colours came out, more or less, "normal" looking. That is why I standardized all game PIC's to B&W becasue the range of greys is much wider than the individual colours. I know there is a little cottage industry of people building colour pics for the game and in many cases some of them are quite good but it's impossible to get 100% colour and it IS possible to get 100% B&W
If you want to TRY colour you can but use the JASC_WINSP_COLOUR_PICPAL.pal found in the \Game Data\Design\Palettes folder rather than JASC_WINSP_PICPAL.pal
However...... that's not your main problem here. I suspect your main problem is you didn't make your PIC 160 x 80 pixels and I also suspect if it's "ll pixelated, like interfearnce on a TV " you didn't apply the PIC palette found in the above mentioned game folder. In PSP click on COLORS then LOAD PALETTE
Don