Re: IMPORTANT fixes, take 2
OR just place the sat's on top of the planet.
That way they can act from what ever direction the enemy is coming.
For movement.
I have no suggestions.
From a pbem perspective combat is flawed anyways.
I like the initive idea.
based on more than shipmovement.
Should be experience, surprise, location etc...
Kind of like the AD&D system or something
1 determine if any one is surprised first then figure out what bonus each gets based on this calculation then do the rest of the calculations.
Then do 2 every turn until the end of battle.
Or something like that.
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L? GdX $ Fr C++ SdT T+ Sf* Tcp+ A M++ MpTM ROTS Pw+ Fq+ Nd Rp++ G+
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RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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