Re: Mod broken
Your mod freezes up during an AI turn, and setting the player to human for one turn dosen't help at all.
What you should try is this: Set the player to human, and before the turn ends, deactivate one minister.
If the game still freezes, try again with a different minister, until you find which one it is.
(Try ship design minister first)
When you have it down to the minister, then take a look at what it is probably doing on the turn that freezes.
EG. In P&N, one AI would freeze once tech got fairly high.
Setting it to human didn't help.
Disabling the Design minister allowed the game to continue.
So, I looked at the designs.
And, there sat a Baseship with over 42 JP engines. Upgrading the design to use the new quantums caused an RCE. Thus, I had to tweak the AI design creation files, so that the AIs built legal ships.
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