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Old September 16th, 2005, 03:02 PM
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Default AP ammo: artillery and tanks

Could someone explain me where the difference between tank guns and artillery howitzers lies, in terms of in-game AP rounds?
Both use the same weapon class(class 7, Guns, Howitzers > c. 101mm).
Which parameters decide wether a unit using one of these weapons should end up firing AP-APCR-APDS-type stuff or cluster rounds?
Does it comes from the range being over 200 (off-map indirect fire)? Apart from an HEK limit or simply a non-null APK, that's the most plausible possibility I can see.

Can someone help me about this?
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