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Old September 18th, 2005, 02:12 PM
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Default Re: LBM creation question.

While I applaud the work you have done but I wish, for your sake, you had asked about this when you first started and I would have given you a couple of suggestions that would have saved you some problems

Most of the pics do not use the correct, abbreviated PIC palette I provided in the games \Game Data\Design\Palettes folder for WinSPMBT. The one you need for B&W use is JASC_WINSP_PICPAL.pal. If you use any other palette for B&W you risk the a "shimmering" effect when the game is run on some systems. These are shades of grey used by the game for smoke etc and if they get into an LBM you will see twinkling. When I find a PIC that does this I fix it but they are not common but all pics should use JASC_WINSP_PICPAL.pal to elliminate any chance that may happen. The reason I have not done this for every PIC in the game is there are now 4,390 in the game and redoing each one is, as you know, a bit tedious

However, I think for the most part you may be OK with the "red bands" palette you have used for most of them but I found two in that sample that use the entire palette so those "smoke" greys are included in your PIC. PM23107 and PM23109 both have the full palette and both pics contain a number of pixels that come from the last row of greys that are used by the games for colour cycling

This is quite a project you've taken on. Good luck with it

Don
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